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Everything posted by NIM
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Well, it seems you tried everything except replacing the MBO. But don't understand that everything was working normally until you tried to attach DVD burner. After this action you have problems that you haven't had before? Is this MBO still under warranty?
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Well, the man said that he plugged out all of the disks, so I doubt it's PSU, but who knows. I'm suspecting that memory is givin' the beeps here, maybe if you could aquire some other modules, just to test it.. Well, I have an issue myself. My RAID0 SATA Array with two 80 Gigs Maxtor disks crashed yesterday on Asus P4C800 Deluxe board. Both disks seem to be operational, but for some reason one of them dropped out from the array. I've deleted and recreated the array by retaining the data on the disks and now I can't boot into the OS. I've also tried to boot with XP and Vista CD and I see all four partitions and it's sizes, but the status is unknown for all of them.. Any suggestions on this
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Hi mate, welcome to WinCert!
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I have resent validation mail for you. Could you please check the spam folder?
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Artist's Comments There is an updated version of the skin, -Webcam works -Winks works -New icons -Some other adjustments. Stianu89 - Designing and imaging Blue_Eyes - Coding (making it happen, if it wasnt for him this skin would still be an image) Just but the msgsres.dll file into your messenger folder "C:\Program Files\MSN Messenger" IMPORTANT: SEND BUGS/ SUGGESTIONS TO VISTALIVEMESSENGER[AT]GMAIL.COM BTW THIS IS NOT FOR WLM 8.1 AND WE DO NOT KNOW WHEN OR IF ITS GOING TO BE UPDATED! Download WLM 8.0 HERE -> [link] Download from DeviantArt
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If I understood the man right, he asked if ther IS a free program for creating cpl files.
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This is the latest version. http://nero-mirror.com/software/Nero7/curr...0_eng_trial.exe Try to install it, but be patient since it's a big package..It doesn't has to mean that the setup freezed..
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Which version of Nero are you trying to install?
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Nah, you posted in the right section mate, I returned it here. Wolf was drunk again
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1. DirectX 10 Without a doubt, Vista's support for DirectX 10 is the primary reason why gaming in the Windows environment will transcend gamers' wildest dreams and far exceed the visual quality of even the Xbox 360 and PlayStation 3. "When DX10 games come out, the end result will be a significant increase in visual fidelity," said Microsoft's Donahue. This means a marked increase in the number of objects and/or characters on the screen at a time, as well as dramatic impact on the level of background detail - trees, water, stars - in outdoor and indoor environments. It also means, for example, that characters' clothing and fur will flap in the wind. Based on the early gameplay screenshots released for DX10 games such as Crysis, the impact of this new version of DirectX is quite clear even at a glance. This increase in graphical quality is the result of a number of enhancements in DirectX 10 code, operations and resulting capabilities. As an example, a brand-new shader model (Version 4.0) in DX10 allows for more detailed and nuanced 3D graphics. (A shader guides GPUs in defining 3D objects with colours and/or textures.) DirectX 10 is such a leap forward in graphics technology that Microsoft has actually included the old version of DirectX - Version 9 - in Windows Vista along with this new version. In fact, Vista's much-vaunted Aero interface actually runs on DirectX 9. To take advantage of this new functionality, gamers will have to purchase new DX10-compatible 3D graphics cards, such as nVidia's GeForce 8800 series. On the downside, these cards cost between $400 and $600. On the upside, nVidia will likely announce and release lower-end versions of these graphics processors sometime over the next few months. 2. Crysis Based upon the early buzz and screenshots of this 3D action shooter, it's highly likely that upon its release in late 2007, Crysis will single-handedly make Windows Vista good for gaming. Under development by German developer Crytek and being published in the United States by Electronic Arts, Crysis challenges gamers to repel invading alien forces intent upon conquering Earth. The game's embrace of DirectX 10 has resulted in near-photorealistic graphics that have gamers around the world drooling. 3. Windows Game Advisor One of the chief difficulties with PC gaming is determining whether or not a system's processor, memory and video card are capable of supporting a state-of-the-art game. Microsoft's Windows Game Advisor allows gamers to quickly ascertain how their systems stack up with the click of a button. That's pretty handy. 4. Games for Windows Live Scheduled for release in May, this new service will provide interoperability between the Xbox 360 and Windows Vista platforms. This means that when Halo 2 is released in May on Windows Vista, PC gamers will be able to play against Xbox 360 gamers. Other titles that will support cross-platform multiplayer gaming are Shadowrun and Uno, one of the most popular multiplayer games on the Xbox Live service. Games for Windows Live (also known as GFW Live) is a subscription service that functions in a similar fashion to Xbox Live. Gamers will be able to choose from two tiers of service - a free Silver account that will allow minimum multiplayer functionality or a full-featured $50-per-year Gold account. Logging into GFW Live will provide matchmaking, access to new downloadable games, and more. Gamers who already have Xbox Live accounts will be able to transport their gamertags (usernames) and accounts to GFW Live. One of the advantages to these Live services is that they keep track of gamers' accomplishments in both single-player and multiplayer games over time, allowing a player to develop a network of friends as well as a reputation to uphold (or improve upon) with those friends. This is a quantum leap over previous incarnations of PC-based multiplayer games, which until now have existed in isolated game-by-game instances with no centralised usernames or tracking of statistics. In theory, GFW is a powerful, forward-thinking idea. However, we do have some substantial concerns around Microsoft's ability to protect users' security. A number of controversies have recently erupted over hacked Xbox Live accounts, an inability of Xbox Live support staff to identify and prevent identify theft, and numerous other complaints regarding online security. Given the networking and security similarities between Xbox Live and GFW Live, this is a potential deal-breaker for this innovative new service. Until Microsoft demonstrates that it is addressing these security problems, it's impossible to recommend that gamers rush out and sign up for the service. Thankfully, there's no real reason to do so yet because there aren't a large number of games available. 5. Parental Controls in Vista Parents will love the ability to regulate the types of gaming content their children are able to play. And Windows Vista goes one step further by allowing parents to regulate when their kids are able to play games as well. This probably sounds Draconian to some, but these parental controls demonstrate that Microsoft understands parents' needs in the changing digital world. 6. DirectX 11...and beyond One of the strengths of Windows-based gaming is the constant evolution of the platform at the hardware level. Microsoft has been quick to capitalise upon these hardware improvements with a constant series of revisions and upgrades for DirectX. With DirectX 10, Windows Vista has ushered in a new architectural foundation for Microsoft's DirectX API, and it's clear that this is just a launching point for Microsoft's development team. "We'll revise DX10," Donahue says. "That's no secret." This means that over the next five or six years of Windows' current incarnation, gamers will play games on an ever-evolving platform that will maximise the use of PC hardware. This is a far cry from the finite fixed world of console gaming on the PS3 and Xbox 360. For many gamers, this constant improvement - and the tremendous amounts of power this evolution unlocks - is the very reason we play PC games in the first place. "If you look to the graphics hardware guys, they're not even close to being finished with graphics processing power," Donahue explains. "On a regular basis, we get together with these guys as well as game developers and publishers to talk about where we want [Windows gaming and DirectX] to go three to five years down the road. We then begin to map out how we're going to get there." Source: PC Advisor
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Please post one on the site as well.. You can just copy and update this post: http://www.wincert.net/index.php?option=co...1&Itemid=39 Thx
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Happy birthday RaGhul, have a nice celebration mate.
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[How-to] Multi-boot Vista and Other OSes with Grub Menu
NIM replied to Space Surfer's topic in Microsoft Windows Vista
Thank You. -
[How To] Install Vista and have dual boot with XP
NIM replied to NIM's topic in Microsoft Windows Vista
Thx Space Surfer, useful tip regarding dual boot, that I didn't mention. :thumb_yello: -
Actually it just runs the first result "search" finds. It does not replace the "run" box
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Upon first digging into Adobe Photoshop CS3, a few features have really popped out at me as incredibly useful. I would like to offer a brief overview of some of these new ways of attacking your creative challenges using the latest version of Adobe's flagship app. PsCS3 will run you about $649 to buy it outright if you do not own any previous versions. If you own Photoshop 7, CS, or CS2, you are eligible for upgrade pricing - looks like $199 for the upgrade. Check Adobe's store on their website for more info. For more information about what comes in the different versions of CS3, and what your suite configuration options are, see my previous post. My current favorite five new PsCS3 features in order are: 1. Nondestructive Smart Filters 2. Quick Selection Tool & Refine Edge 3. Photomerge with advanced alignment and blending 4. Automatic layer alignment and blending 5. Vanishing Point with adjustable angle Feature Overviews: Nondestructive Smart Filters Adobe has finally given us non-linear, nondestructive filters. Can I just say "HOORAY!" In the past, you applied filters and effects in a linear order: one filter would alter your image, and the second filter would alter your now altered image, and a third filter would alter the altered altered image. The problem with that workflow is that if you decide you want to slightly tweak the second filter, you'd have to either undo back to that point (losing your subsequent edits), or use the history palette to step directly "back in time" to the point before you added the second filter, add your "revised" second filter and then add your third manually. All too often, you don't quite remember what exact parameters you had set on that third one - or worse, your real world project involved applying 20 filters instead of the 3 in my example and changing the second filter would mean redoing the 18 that follow it. What a drag. Because of this issue, people developed many work arounds (often involving saving off multiple "partially completed" versions of files all over your hard drive with iterative file names, hoping that if you needed to go back to a certain point in time you'd be able to figure out where you needed to be), and while these workarounds were clever and well-conceived in many cases, there was a perfect, real solution, waiting to happen. The real solution to all this is what we have been given in CS3: Nondestructive Smart Filters. In this new version, each filter and effect that you apply to a layer, remains live and continually re-editable, in real time, and the parameters that you adjust will all cascade down through whatever subsequent filters or effects you might have added to your layer. These are savable, movable, copy and pastable, and most importantly scalable. Quick Selection tool & Refine Edge A design mentor of mine once told me "Photoshop is all about the selection. You select something, and then you do something with the selection. Nothing more, nothing less. Remember that, and you'll never go wrong using this app." Almost 10 years later, I must say she was absolutely correct. Using Photoshop is all about "the selection." There are more tools in Photoshop for selecting than for any other single task. As in just about every version of Photoshop that has ever been released, CS3 has made even greater strides in the area of "making your selection" than comes to memory in recent years. The new Quick Selection Tool used in combination with the Refine Edge palette is about the most helpful and clean way of selecting the edges of an object in your image that I have ever seen. This new revised Quick Selection tool is so smooth. You basically set the parameters of your Quick Selection tool - as if it were a brush - and paint the general area of your image edges (like trying to select just a kid and his soccer ball out of the photo of the big game) and Photoshop is watching what you do, and interpreting what you consider to be the general edges of what you are wanting to select and it figures out what's kid and ball and what's grass and goal posts and sky and crowd and selects just what you want it to. It's VERY fast and clean. Then, you can invoke the Refine Edge palette, and you have seemingly infinite control over exactly how the edges of that selection behave. Check out the palette to the right to get an idea of what you could do to "refine" that edge. With radius, feathering, smoothing, and various display settings, I believe this new combo will cut down on my masking and selecting time in a quantifiable way. Photomerge with advanced alignment and blending Ever tried to stitch together a series of images that you took, that you intended to "put together" into a panorama? Even with some of the stand alone tools that have been available over the years
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The border around the boxes is quite big in Windows Vista, that includes the basic style also. It can be changed in this way: 1. Right click the desktop, click personalize 2. Click window color and appearance 3. Click "Open classic appearance properties for more color options" 4. Click advanced 5. Scroll down to "Border Padding" which should be set as 4. 6. Decrease this number to get a thinner border
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I'm gettin' white borders also, but I think that RSS gadget is giving me headache here..
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OEM Logo changer http://www.wincert.net/forum/index.php?sho...amp;hl=oem+logo
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Well, not many people will agree with your standing on Windows XP. Windows XP doesn't suck and even though Vista has better security, search features and many other advantages, WinXP OS is more stable with SP2 than fresh Vista. Here's just one example of Vista's bugs.. http://www.wincert.net/index.php?option=co...92&Itemid=1
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Artist's Comments The skinning testing continues: - new shellstyle template (changing one or top one) thanks to Micha
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MSN Messenger won anyway, but keep an eye for the new poll. We're voting for the type of processor in your machine..
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Since we upgraded to latest version of IPB forum software, default I-tab skin lost some of its functionalities and had some bugs. I-Tab skin is now upgraded and all bugs should be fixed now. If you notice a bug in this skin, please report it here.. Thanks.
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Welcome to Wincert Fabio. Hope you'll like it here